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After some thought last night I have decided to pull out "The Ferryman's Fee" from this years Conquest.

There are a couple reason for this.

Firstly, numbers as way down this year. With just over a week to go until the start of the convention, I would expect to be about 3/4 full. With current numbers the only game of mine I know is going to run is the Poker Club, the other two don't have enough yet to run. I believe part of the reason that numbers are down is too many freeforms on offer this year, and since I have multiple running I would rather cancel one than have neither of the two big game run due to lack of numbers.

Secondly, I still have a lot of work needing to be done on that game, and while I could get it all finished for the convention, I fear if I force myself I will end up with a sub-standard game. I don't want that to happen.

Thirdly, and perhaps most importantly, the game is not gelling correctly in my head, and if I do run it at the moment it will not meet my own standards. Usually when I write a game, I think of the initial idea and then let it sit in my head for a while, gathering other idea's and concepts until it's big enough and complex enough for it to run. I have had the idea for The Ferryman's Fee in my head since Conquest last year, and at the moment the only plot I have for it is the core plot line. A game needs more than just that core plot line and while I could force it, I would rather not. I would rather pull it from the current convention, concentrate on the other games I am running and am helping with, and leave it till later when I can give it the attention in deserves to be a good game.

Sorry to do this at such a late stage, but I think it's better that I do it now instead of get to the convention and have the game flop.

Comments

( 18 comments — Leave a comment )
pastryproducts
Mar. 13th, 2008 01:55 am (UTC)
Do you know if they are getting expected numbers this year?
halloranelder
Mar. 13th, 2008 04:03 am (UTC)
See my reply to Xole here
halloranelder
Mar. 14th, 2008 04:23 am (UTC)
According to Jim (here) numbers are about on par with normal, however a lot of people are signing up and not selecting games.
(Deleted comment)
travisjhall
Mar. 13th, 2008 03:30 am (UTC)

With AON, everyone can get an idea of how many players are expected. There were 24 signed up for The Ferryman's Fee over two sessions not long after halloranelder's announcement - 14 in one session, 10 in the other. (Now 23, as I've moved to another game for that session.)

With two freeforms now cancelled, Conquest probably has a pretty good balance between freeforms and tabletops.

I think this cancellation is probably the right move to make. halloranelder, you're just stretched too thin with the number of games you are involved in writing (and I'm a little responsible for that, as I didn't manage to get as much work done on Don't Mention the War as would have been nice - but on the other hand, I submitted that game on the basis of it being a collaboration, as I don't intend to try to write solo for both Arc and Conquest in the same year in future, not after my time crunch last year when I unintentionally ended up with submissions for both.) You're a prolific and fast writer, but Conquest is close to Arc this year and you lost time to travels. Two large freeforms, half of a small freeform, advising on a fourth and a FNPC is probably just too ambitious.

halloranelder
Mar. 13th, 2008 03:51 am (UTC)
Normally it wouldn't be a problem, but The Ferryman's Fee just isn't telling me enough information about itself for me to be confident about it.

I know where ...the sounds of pigeons... is going, all I have to do is sit down and put it all on paper as it were. FNPC just involves me knowing enough about the universe to give the character's the right flavour.

But The Ferryman's Fee just doesn't want to behave, and I have no guarantee that it's going to before it's too late.

However, you are right. Easter being early this year combined with two weeks away between Arcanacon and Easter was too much. One or the other I could have dealt with, but not both.

Another thing that didn't help was that Unions and Intersections was a lot harder to write than any other game I've ever done. This had two effects.

Firstly, since it was harder it took longer to write than expected. I had originally calculated how long it would take to write based on other games, and as a result had expected to get a large chunk of writing for one of my Conquest games done before Arc. This didn't happen.

The other effect was that it took me longer to get back to writing after Arc than normal because Unions and Intersections was so draining.

If I had been smart I would have pulled The Ferryman's Fee from the submission pile before submissions had closed, since we all knew back then that there was a lot of Freeforms.

Oh well, you live and learn.
halloranelder
Mar. 13th, 2008 04:02 am (UTC)
Currently I can see 6 games as GM via AON (including the one that I'm cancelling).

Each of those games is scheduled for 2 sessions, except for Don't Mention the War which is only one session, but multiple games can run per session.

Those games currently have the following numbers signed in/max per session:
Is It Not Nifty: 7/15
Seikyooiddi Bugaku: 28/25 (but three of those people are playing twice, so that makes it 25/25)
Don't Mention the War: 13/12
The Ferryman's Fee: 24/24
...the sound of pigeons...: 21/24

Friday Night Poker Club can play up to three games of 5 to 8 per session, and it currently has 12 in the first session and 8 in the second.

These numbers are way down compared to usual. The highest Attendee # I have signed up for any of my games is 242 and that's someone who signed up today. Usually I would expect to see numbers in the mid-300's by now.

Numbers for the whole con seem way down in general, not sure across the Freeforms. A quick glance at the other freeforms via the entry form seems to show that's uniform across the board. The only games haveing no trouble filling are the small games, or the games that are only running once.
travisjhall
Mar. 13th, 2008 05:22 am (UTC)

For the purpose of numbers, you can see how every game is going. Just follow the little info link on the timetable.

halloranelder
Mar. 14th, 2008 04:24 am (UTC)
According to Jim (here) numbers are about on par with normal, however a lot of people are signing up and not selecting games.

Seems they want to wait until they are actually at the con before selecting what they want to do.
nicked_metal
Mar. 13th, 2008 11:57 am (UTC)
Peter and I are taking heart from the fact that a large number of people who booked characters have not booked into the game via AON. This includes some of our most rabid and fanatical fans, so I am absolutely certain our numbers will climb, and we ought to be able to get to 20 per session (I'm not sure if the game will work with less than 20, but contingency planning starts soon). I think it's likely that you would have done well with at-con signups.

More importantly, I salute your artistic integrity, and offer *hugs* over what I'm sure was a very difficult decision.
halloranelder
Mar. 13th, 2008 01:32 pm (UTC)
I hate admitting defeat, so you can imagine how difficult a decision it was for me to make.

It's the best decision overall, so I take comfort in that.
halloranelder
Mar. 14th, 2008 04:24 am (UTC)
According to Jim (here) numbers are about on par with normal, however a lot of people are signing up and not selecting games.

Seems they want to wait until they are actually at the con before selecting what they want to do.
nicked_metal
Mar. 14th, 2008 09:13 am (UTC)
I do that quite often. I've set up half my schedule before the con this year, which is something of a record, really.
halloranelder
Mar. 14th, 2008 04:24 am (UTC)
According to Jim (here) numbers are about on par with normal, however a lot of people are signing up and not selecting games.

Seems they want to wait until they are actually at the con before selecting what they want to do.
pastryproducts
Mar. 13th, 2008 05:11 am (UTC)
It would be interesting to compare the attendence of Arc to Con this year and try to get a general "feel" of what is bringing down the numbers.

Personally, I look at both sites and don't see anything screaming obvious that would make people decide to not attend this year.

Admittedly, I am out of the loop, but the reasons behind these (possible) low attendences is beyond me.
teknohippi
Mar. 13th, 2008 05:51 am (UTC)
Yep true 8 weeks is not a lot of time to have between the cons and that is I suppose what you get from having an Easter convention (who can pass up that long weekend) but I have a sneaking suspicion that there are also a couple of other serious factors at play here.
aeduna
Mar. 13th, 2008 06:10 am (UTC)
Mentioned it to the orgs so they can close the sessions & all?
halloranelder
Mar. 13th, 2008 06:23 am (UTC)
Email sent to Jim this morning, before I did this post. I expect it to be taken down this evening when Jim gets home.
pagrin
Mar. 13th, 2008 11:32 am (UTC)
Got your e-mail Random. And yes I am about to take the game down. however I should also say that the con numbers over all are about normal.
Generally speaking there is about 250 - 280 prereg before the con, (Going on the numbers from the last two years.) And we are around 250 now.
One of the biggest differences this year however is the numbers of people who are registered to attend, but haven't picked their games.
There is a very large number of people who are planning on working out their timetables on the day it seems.

This may be in part because of the games on offer, or the new ticketing system, or the time between Arc and ConQ, I don't really know.
I do know however there has been a stead stream of people signing up over the last week or so, but there wasn't a lot of movement early on.
Pagrin :-)
( 18 comments — Leave a comment )

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This rare perfume is the sweet intoxication of her love

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Sweet desert rose
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