Ambition – Young man, athletic, driving. Anger – Young man, strong-willed, physical. Denial – Young man, artistic, scared. Fear – Young man, timid, hiding. | Caution – Young woman, graceful, accommodating. Foresight – Young woman, dreamer, floundering. Need – Young woman, naïve, accepting. Romance – Young woman, wishful, searching. |
Chance – Middle aged man, eager, haphazard. Despair – Middle age man, tired, aged. Destruction – Middle aged man, authoritarian, structured. Risk – Middle aged man, decisive, calculating. | Control – Middle aged woman, motherly, supporting. Creation – Middle aged woman, cunning, lacking. Desire – Middle aged woman, jaded, worldly. Head – Middle aged woman, practical, wanting. |
Heart – Old man, adrift, yearning. Release – Old man, searching, pushing. Sorrow – Old man, strong, brooding. Thought – Old man, wise, laughing. | Hate – Old woman, empowered, forceful. Innocence – Old woman, resilient, comforting. Memory – Old woman, introspective, thoughtful. Success – Old woman, settled, comfortable. |
I haven't quite finalised which characters are in the game depending on numbers (game is 12 to 24 players), but this should give people an idea.