|Ambition – Young man, athletic, driving.|
Anger – Young man, strong-willed, physical.
Denial – Young man, artistic, scared.
Fear – Young man, timid, hiding.
|Caution – Young woman, graceful, accommodating.|
Foresight – Young woman, dreamer, floundering.
Need – Young woman, naïve, accepting.
Romance – Young woman, wishful, searching.
|Chance – Middle aged man, eager, haphazard.|
Despair – Middle age man, tired, aged.
Destruction – Middle aged man, authoritarian, structured.
Risk – Middle aged man, decisive, calculating.
|Control – Middle aged woman, motherly, supporting. |
Creation – Middle aged woman, cunning, lacking.
Desire – Middle aged woman, jaded, worldly.
Head – Middle aged woman, practical, wanting.
|Heart – Old man, adrift, yearning.|
Release – Old man, searching, pushing.
Sorrow – Old man, strong, brooding.
Thought – Old man, wise, laughing.
|Hate – Old woman, empowered, forceful.|
Innocence – Old woman, resilient, comforting.
Memory – Old woman, introspective, thoughtful.
Success – Old woman, settled, comfortable.
I haven't quite finalised which characters are in the game depending on numbers (game is 12 to 24 players), but this should give people an idea.