A group of good friends, and this game was another way of being social with them. They played Horde, so that's what I played. I actually started playing a couple of weeks before the game was released, as I got into the final Beta.
Over time those people stopped playing (mainly because they got to the end game, and ended up getting bored and moved on). Some more friends of mine were playing, so I moved servers to be with them.
Now, those people don't play either. Sort of. The ones that do still play, don't play Horde any more.
So, I've made a couple of new characters on the Alliance side, which is a very different feel for me.
First observation: playing a brand new character without high level characters providing support is bloody hard! My Horder characters are a Level 80 Undead Priest, plus another character with 300+ Tailoring. Any time I created an Alt, I would send them 10 gold to get started with, plus four 16 slot bags.
Not being able to do this on a new Alliance character made it bloody difficult to get started. I solved the problem by making a new Death Knight and once I had finished the starting quests I had enough gold to send the character to buy decent bags and have a kitty left over.
Second observation: The Human lowbie zones suck! For my new character I chose a Priest, as that's the character I've had the most success with as it's the only class I've actually managed to get to 60 or higher. I figured Human would be a good start, so that's what I chose.
Bad idea. I've done all five of the Horde races to level 20 at least, and all of those lowbie areas worked, with the areas leading quite naturally from one to another and the quests being appropriate to your level.
The human areas don't. When I got to level 7, the lowest quests in my quest log were level 10, and I tried them and died badly. I had to explore the zone, and eventually found a small selection of quests my level on a farm. I could see no reason why a player would logically wander anywhere near that farm to find the quests.
Then I eventually finished Elwynn Forest, and moved into Westfall and hoped for better. I didn't get it.
I picked up a level 12 quest (I was level 12 at the time, so it should have been fine) that involved going to another area and picking up an item and returning it to the NPC. I find out where it is, and head in. There are some mobs in the building, so I use a ranged attack on one of them to pull them out. He was level 12 and runs out towards me, along with his level 12 buddy, and another level 15 named mob. I manage to kill one of them and then try and run away, but get killed.
So, I come back to my body, and decide that I'll come back some other time, and then get promptly pwned by three other level 15 mobs and die again. I get back to my body again, and this time run straight the hell away.
The Horde starting areas were never this bad. How on earth do Alliance players cope?
Anyway, I am now playing on the Proudmoore server, to be with people I know once again. Currently I have three characters, though I will be mainly playing only one of them.
Radnar is a Human Priest, currently level 13. He's going to be my main.
Mondram is a Human Death Knight, currently level 58. He's mainly as a support character, in case I need money on my main.
Pryn is a Human Paladin, also currently level 13. I created him within the first couple of weeks of the game to have a look what the Paladins were like (originally Paladins were Alliance only, while Shaman were Horde only). Currently I'm using him as storage.
Nigel, Fergie and Rene, what are the names of your characters?